geo_header

This patch was made after my lines patch. I found through my lines patch that the use of OpenGL could create wonderful, hi resolution graphics, but found my lines patch to be a bit too convoluted and one dimensional. For this patch, I wanted to make something both extremely simple and extraordinarily versatile. This was realized through the use of matrix~ in combination with unconstrained scaling and offsetting of any parameter. Examples can be found here.

 

D O W N L O A D